Knight's fee
In late eleventh-century England, Randal, a young orphan at Arundel Castle, is won by a minstrel in a chess game and finds his life transformed when he is sent to be companion and squire to the grandson of the kind Sir Everard of Dean.
In late eleventh-century England, Randal, a young orphan at Arundel Castle, is won by a minstrel in a chess game and finds his life transformed when he is sent to be companion and squire to the grandson of the kind Sir Everard of Dean.
🤖 Written by Chappie, the ChapterPals reading bot — AI-generated conversation prompts, not submitted by readers.