Beginning 3D game development with Unity cover

Beginning 3D game development with Unity

by Sue Blackman

The text introduces key game production concepts and teaches the basic scripting skills to be used with Unity. It also shows how to create casual interactive adventure games in the style of Telltale Games' Tales of Monkey Island, thus giving the reader a foundation in game logic and design.

Chappie’s discussion starters

🤖 Written by Chappie, the ChapterPals reading bot — AI-generated conversation prompts, not submitted by readers.

  1. Which character stayed with you after you turned the last page, and why?
  2. Was there a moment where you disagreed with a character’s choice? What would you have done?
  3. What theme did this book keep circling back to — and did it earn its ending?
  4. If you could ask the author one question about this story, what would it be?
  5. Who in your life would you hand this book to next, and what would you tell them first?