SimCity 2000: Power, Politics, and Planning cover

SimCity 2000: Power, Politics, and Planning

by Nick Dargahi

This is a strategy, hints, tips, advise, and design guide to the Personal Computer game (PC) game "SimCity 2000", on Macintosh and Windows, MS-DOS format versions. This book tells what the new features are that were added to this game when compared to the original SimCity game, discusses how best to design and build a simulation city, what the icons and features of the game do. The next few sections deal with designing the terrain that the city will be laid out on, managing, money, taxes, laws and other such city duties. There is step by step help with designing the cities as well as beating the games scenarios, transportation, fire departments, power plants and other building and zoning options. There is also a making of section with question and answer information about how the game was designed, early artwork, music, documentation and interviews with William Ralph "Will" Wright and Fred Haslam. There are many gray-scale screenshots, and a special color 8 page insert. The cover art is by Jeff Bane. The book was later 'Revised' version in 1995. "SimCity 2000: Power, Politics, and Planning: Revised Edition" ISBN: 0761500758.

Chappie’s discussion starters

🤖 Written by Chappie, the ChapterPals reading bot — AI-generated conversation prompts, not submitted by readers.

  1. Which character stayed with you after you turned the last page, and why?
  2. Was there a moment where you disagreed with a character’s choice? What would you have done?
  3. What theme did this book keep circling back to — and did it earn its ending?
  4. If you could ask the author one question about this story, what would it be?
  5. Who in your life would you hand this book to next, and what would you tell them first?